Favorite Engines: Now that we have so many engines (thanks to Al’s your great compilation work) it is getting really difficult to just select the favorite engines.For this we would need a good concept that is still „Picochess like“ easy but allows almost all online configuration options. It would be not so easy to integrate online playing without destroying this easy handling especially as Picochess is not designed at all to manage server requests/answers and adjust the time management accordingly during game play. But: Picochess main advantage is the easy setup and „switch it on and off you go“ philosophy. But nevertheless this is an often requested feature and of course in theory should possible and would be definitely a unique chess computer feature. Online Chess: As I have mentioned before I don’t think that the DGT Board with Picochess is the ideal combination for online play (even with the LEDs although this makes it a little bit more practical).Remark: in the meantime Al was so kind to publish my mame chess engine adaption for picochess and compiles new version of mame for the RaspianOS platform, thank you for that, Al!) MAME definitely runs on a raspberry pi and so it should be possible to use these in engines in Picochess as well: unfortunately missing and would be almost a unique feature for a chess computer (I know that the Mysticum Do-It-Yourself computer or Certabo software is already capable of integrating mame chess engines but it is based on windows so they can use existing windows mame chess engine implementations MAME emulated chess engines: I already use the chess engines (which I own as physical chess computer) emulated by the emulator MAME/MESS since more than a year on my PC since Sandro Ronco created an UCI wrapper with the help of Lua-scripts.Giraffe - first NN engine developed by Matthew Lai and „an engine that must died so AlphaZero could live“ or Colossus by Martin Bryant) also on my DGTPI with having the need to reboot or use a PC chess GUIs as a frontend Remote Engines: current solution in V.09N (and V2.01) is too complicated and is kind of exclusive only: you either have to boot Picochess in „remote engine mode“ (with all engines coming from your server computer) or in standard „local mode“ (all engines coming from locally installed picochess engine directory: Why is that? I would like to have some of my special engines (eg.Kind of an opening explorer: showing the current opening for learning purpose Replay of games with audio comments(!) for learning purpose.Chess-Tutor function during the game: hints for bad/good moves automatically during the game or on request.New time modes: tournament and search depth missing.
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